Home Quizzes School Middle school Grade 6 Fables of Aesop and La Fontaine Grade 6 · World literature
World literature quiz for grade 6: Fables of Aesop and La Fontaine This quiz helps revise “Fables of Aesop and La Fontaine” in World literature for grade 6. It has 25 questions in five categories: Writers and form, In the picture, The animal court, Character traits, Between the lines. Questions get harder as the points go up, from 100 to 500.
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A peek at the questions The 100- and 200-point questions are open here. The rest show only their first words, and there are no answers: all of that is in the game itself.
Writers and form 100 What do we call a short story, often about animals, that teaches a lesson?
200 The painter could only imagine this ancient Greek teller of fables. Who is he?
300 This French poet retold…
In the game400 What is the lesson…
In the game500 What literary device uses…
In the gameIn the picture 100 What fruit is the fox trying to reach?
200 Who wins the race after the faster rival falls asleep?
300 What falls from the…
In the game400 In what season does…
In the game500 Why could the lamb…
In the gameThe animal court 100 What disease strikes the animals and makes them search for someone to blame?
200 What does the ruler call to search for someone to blame?
300 What tiny offence becomes…
In the game400 What farm animals does…
In the game500 Which person does the…
In the gameCharacter traits 100 The fox calls the unreachable fruit sour. What weakness does that excuse show?
200 What trait makes the hare nap in the middle of the race?
300 What quality do the…
In the game400 What weakness makes the…
In the game500 What quality does the…
In the gameBetween the lines 100 What device makes animals speak and think like people?
200 What do we call a conversation between two characters that moves a story forward?
300 The French poet often…
In the game400 What is the name…
In the game500 What device sets a…
In the gamePlay this quiz All 25 questions and the answers are in the game. Invite your class or friends with a link — guests need no account.
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How it works Pick a quiz and press “Play”. Send students or friends the link — they join from a phone or a computer. Choose questions on the board, buzz in first and collect points.