Home Quizzes School Middle school Grade 7 Mystery and detective stories Grade 7 · English language arts
English language arts quiz for grade 7: Mystery and detective stories This quiz helps revise “Mystery and detective stories” in English language arts for grade 7. It has 25 questions in five categories: Case Vocabulary, Story Craft, Sherlock Holmes, Poe's Puzzles, Christie Classics. Questions get harder as the points go up, from 100 to 500.
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A peek at the questions The 100- and 200-point questions are open here. The rest show only their first words, and there are no answers: all of that is in the game itself.
Case Vocabulary 100 What do detectives call a person they think may have committed the crime?
200 What do detectives call someone who saw the crime happen?
300 What term means proof…
In the game400 What term means the…
In the game500 What two-word term means…
In the gameStory Craft 100 What device drops early hints about events that will happen later?
200 What device briefly moves a story from the present action to an earlier event?
300 What plot term names…
In the game400 What plot term names…
In the game500 What term describes a…
In the gameSherlock Holmes 100 Which author created the detective Sherlock Holmes?
200 Which doctor is Holmes's companion and usual narrator?
300 What London address is…
In the game400 What 1887 novel first…
In the game500 What is the surname…
In the gamePoe's Puzzles 100 In what city do Poe's three C. Auguste Dupin detective tales take place?
200 What animal is revealed as the killer in The Murders in the Rue Morgue?
300 Which Poe story centers…
In the game400 Which real New York…
In the game500 What term is used…
In the gameChristie Classics 100 Which Belgian private detective did Agatha Christie create?
200 Which elderly amateur sleuth did Christie create to solve village mysteries?
300 What famous train gives…
In the game400 What surname does the…
In the game500 Which estate is the…
In the gamePlay this quiz All 25 questions and the answers are in the game. Invite your class or friends with a link — guests need no account.
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How it works Pick a quiz and press “Play”. Send students or friends the link — they join from a phone or a computer. Choose questions on the board, buzz in first and collect points.